Change Turns To: - How many turns should the state be changed to? This is to make actors and enemy battler sprites more efficient to sort if enabled , so that animations won't interfere with and cover damage sprites, and to make sure damage sprites are unaffected by screen tints in order to ensure the player will always have a clear read on the information relaying sprites. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Current Turn By: - Changes turn order for target s by this amount. We are not responsible for frame drops due to this.
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