CraftSim 1. Bob 8. Christmas 3. Balto 2. Their weaknesses are usually that they generally carry more equipment, can be hampered by a strict ROE and can also be less situationally aware of the ground especially if operating from a secure FOB OpFor on the other hand can have very different strengths and weaknesses… some of their key potential strengths are that they are able to potentially be seen and treated as non combatants, with the crucial ability of choosing when and where to engage… this can be a massive advantage.
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